Ponder Boy: The Dragon’s Trap is a change of the first Wonder Boy III: The Dragon’s Trap, with gameplay figured out from the first Master System code and fresh out of the box new hand-drawn design and melodic rearrangements. Set promptly after the occasions of Wonder Boy in Monster Land, players control a traveler who, after vanquishing the Mecha Dragon, has turned out to be distressed with a revile transforming them into a Lizard-Man. The player must voyage over the world and annihilation the various mythical beasts in the land with a specific end goal to come back to human frame. Like in the first diversion, players investigate different grounds, overcoming adversaries to win things, for example, bolts and fireballs, and cash which can be utilized to buy new weapons and protective layer. Throughout the amusement, the player increases new creatures shapes, each with new capacities taking into consideration extra investigation. These incorporate Lizard-Man, who can spit discharge, Mouse-Man, who can jump on stamped pieces, Pirahna-Man, who can swim submerged, Lion-Man, who can hit overhead and underneath with their sword, and Hawk-Man, who can fly through the air. The diversion holds the gameplay and level outline of the first amusement, though with a few improvements, for example, moment weapon-flipping and material science changes, and furthermore underpins passwords from the first game. New elements added to the revamp incorporate extra trouble settings, the alternative to play as a female character named Wonder Girl, which likewise modifies the amusement’s title,, shrouded extra ranges, and the capacity to autonomously flip the illustrations and sound amongst present day and retro styles, the last of which incorporates extra settings, for example, visual channels and a FM sound option.